UX research & audits
Interviews, analytics review and heuristic audits that show where users struggle, and why.
We design websites, apps and dense business software — from research and user flows to pixel-precise interfaces, prototypes and design systems — side by side with the engineers who will build them, so nothing is lost in handover.
Six things we are asked to build most often under UI/UX design — each one scoped, designed and engineered by the same senior team.
Interviews, analytics review and heuristic audits that show where users struggle, and why.
Journeys, sitemaps and task flows mapped before a single screen is styled.
Interfaces for web, iOS and Android that carry your brand and stay readable under real data.
Clickable Figma prototypes for stakeholder sign-off, investor demos and usability tests.
Tokens, components and usage rules in Figma, mirrored in code so design and build stay in sync.
WCAG 2.1 AA checks for contrast, focus, semantics and screen readers, with prioritised fixes.
The capabilities that separate a system you tolerate from one you rely on — included as standard, not sold as extras.
Short, focused research with real users, so decisions rest on evidence rather than opinion.
Tables, dashboards and forms designed for people who use them eight hours a day.
iOS and Android conventions respected — not one design stretched across both.
Arabic and Urdu layouts mirrored properly, with type that works in both scripts.
Developers review designs while they are being made, so what ships matches what was approved.
Colour, type and spacing tokens exported for CSS, Tailwind or Flutter themes.
Moderated or remote tests on prototypes, with findings ranked by severity.
Specs, states, edge cases and redlines for every component.
Proven, well-supported tools chosen for your team and your traffic — never for novelty.
Every engagement runs the same visible route: a demo at each station, nothing hidden between them, and you can see exactly where the train is at any moment.
Stakeholder interviews, analytics review and a teardown of the current product and its competitors.
Research briefUser journeys, information architecture and task flows for the critical paths.
Flow diagramsWireframes, then high-fidelity UI built on a component system and reviewed with engineering.
UI kit & screensUsability tests on an interactive prototype; findings ranked and fixed.
Test findingsDesign-system documentation, tokens and specs, with designers on call during the build.
Design systemEverything below is yours at handover — documented, transferred and explained.
A defined website, app, system or module delivered against a written scope and milestone plan.
A dedicated pod — engineering, QA and design — shipping on your roadmap continuously.
Monitoring, updates, security patching and a monthly change allowance for systems already live.
Client names stay private where contracts require it. These builds use the same people, process and standards.
Native Android & iOS clients sharing one API, users and balances with the web platform.
Stock accuracy from 71% to 98% and a 2-day month-end close across six branches.
Offline-tolerant Flutter app syncing orders from low-signal territories.
Anything missing? Ask us directly — a real engineer answers, not a sales script.
Yes. We usually begin with an audit, fix the highest-impact flows first and introduce a design system gradually, so engineering can adopt it screen by screen.
Both. You can hire us for design alone, but our designers work beside our engineers — which is why our designs are buildable and our builds match the design.
Figma files you own, an interactive prototype, a documented component library with tokens, and specs for every state — empty, loading, error and success.
We test prototypes with real users before build, and design accessibility in from the start against WCAG 2.1 AA.
Yes — mirrored right-to-left layouts, bidirectional icons and typefaces chosen to work in both Latin and Arabic scripts.
Send a link to your product or a sketch of your idea. We will reply with what we would test, change and design first.